tbone4690
05-23-2007, 08:53 PM
Splinter Cell Conviction Impressions 4,730 Views
In the latest Splinter Cell, Ubisoft is giving stealth action genre an interesting twist, forcing you to try and hide in public using something they call active stealth.
Essentially this means that instead of hiding behind walls or inside crates, you have to try to blend in with the civilians walking around you. The game, which takes place in North America, will allow you to use force, but the more force you use the greater the risk that you will be caught.
From what I saw of the game, it looks like a pretty neat system. I watched as a developer took Sam through his paces in Washington D.C., taking out a police officer by acting a little suspicious and then drawing the man behind a monument and stunning him.
The key to this new form of gameplay is improvisation, having to think on your feet rather than methodically plan out your approach and retreat.
It was different enough to capture my interest, but not so different that I think it will put off fans of the franchise. Hit the jump to read the official Q&A and see the trailer. Brian Crecente
http://kotaku.com/gaming/ubiday-07/splinter-cell-conviction-impressions-262895.php?autoplay=true
This game keeps looking better and better. I can't wait for it to come out and it's a 360 exclusive. There are videos and a interview if you click the link. It was too much to post so check it out.
In the latest Splinter Cell, Ubisoft is giving stealth action genre an interesting twist, forcing you to try and hide in public using something they call active stealth.
Essentially this means that instead of hiding behind walls or inside crates, you have to try to blend in with the civilians walking around you. The game, which takes place in North America, will allow you to use force, but the more force you use the greater the risk that you will be caught.
From what I saw of the game, it looks like a pretty neat system. I watched as a developer took Sam through his paces in Washington D.C., taking out a police officer by acting a little suspicious and then drawing the man behind a monument and stunning him.
The key to this new form of gameplay is improvisation, having to think on your feet rather than methodically plan out your approach and retreat.
It was different enough to capture my interest, but not so different that I think it will put off fans of the franchise. Hit the jump to read the official Q&A and see the trailer. Brian Crecente
http://kotaku.com/gaming/ubiday-07/splinter-cell-conviction-impressions-262895.php?autoplay=true
This game keeps looking better and better. I can't wait for it to come out and it's a 360 exclusive. There are videos and a interview if you click the link. It was too much to post so check it out.