tbone4690
07-31-2007, 03:45 AM
Bizarre confirms PGR4's cities, comments on DVD constraints
91 Comments by Ludwig Kietzmann Jul 30th 2007 7:40PM
Filed under: Microsoft Xbox 360, Driving
Bizarre Creations has divulged the final list of cities to be seen and recklessly raced through in the upcoming automotive extravaganza, Project Gotham Racing 4:
Macau, China
Las Vegas, USA
London, England
St. Petersburg, Russia
Tokyo, Japan
New York, USA
Shanghai, China
Quebec, Canada
Nurburgring, Germany
The sequel to the Xbox 360 launch title will also boast weather effects, motorcycles and a Michelin-sponsored test track, with some of the returning tracks from the previous game seeing adjustments to enhance the flow of racing and prevent pileups. They will also be presented at a different time of day, though this aspect itself will not be adjustable. Posting in the official Bizarre Creations forum, a staff member noted, "You won't see different times of day per city because this involves recreating all the textures again (one for day and one for night). Whilst this wasn't a problem for our dev team, it was a problem fitting all this data onto a single DVD."
To counter this issue, however, Bizarre points to the game's varied lighting models: "For example, Macau is always in the daytime, but if you play it during a storm everything looks darker and more foreboding. If you play during a blizzard then things are slightly tinged blue and everything seems more frozen. Of course, playing this track in sunshine will make everything appear bright and yellowy."
Expect to drive around a bright and yellowy Macau sometime in September (if the game's done, that is).
http://www.joystiq.com/2007/07/30/bizarre-confirms-pgr4s-cities-comments-on-dvd-constraints/
It's good they found a way to make the game look good even though, they can't do a night and day background they found a way to deal with it and I think they can deal with it.
91 Comments by Ludwig Kietzmann Jul 30th 2007 7:40PM
Filed under: Microsoft Xbox 360, Driving
Bizarre Creations has divulged the final list of cities to be seen and recklessly raced through in the upcoming automotive extravaganza, Project Gotham Racing 4:
Macau, China
Las Vegas, USA
London, England
St. Petersburg, Russia
Tokyo, Japan
New York, USA
Shanghai, China
Quebec, Canada
Nurburgring, Germany
The sequel to the Xbox 360 launch title will also boast weather effects, motorcycles and a Michelin-sponsored test track, with some of the returning tracks from the previous game seeing adjustments to enhance the flow of racing and prevent pileups. They will also be presented at a different time of day, though this aspect itself will not be adjustable. Posting in the official Bizarre Creations forum, a staff member noted, "You won't see different times of day per city because this involves recreating all the textures again (one for day and one for night). Whilst this wasn't a problem for our dev team, it was a problem fitting all this data onto a single DVD."
To counter this issue, however, Bizarre points to the game's varied lighting models: "For example, Macau is always in the daytime, but if you play it during a storm everything looks darker and more foreboding. If you play during a blizzard then things are slightly tinged blue and everything seems more frozen. Of course, playing this track in sunshine will make everything appear bright and yellowy."
Expect to drive around a bright and yellowy Macau sometime in September (if the game's done, that is).
http://www.joystiq.com/2007/07/30/bizarre-confirms-pgr4s-cities-comments-on-dvd-constraints/
It's good they found a way to make the game look good even though, they can't do a night and day background they found a way to deal with it and I think they can deal with it.