| Review: Assassins Creed: Revelations |
| Articles - Reviews | |||
| Written by VexedEnigma | |||
| Tuesday, 29 November 2011 17:54 | |||
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Assassins Creed Revelations is Ubisoft’s second annual release in the series, and the last one to feature Altair and Ezio as part of the main stories overarching plot. The game promises that all the questions you’ve had about the series to date will be answered in one form or another. That you’ll feel a sense of closure after having beaten the game, and that you’ll be ready for the final entry in the series next year. Did Ubisoft answer these questions and provide the proper ending to two of the most beloved characters in recent history? Or has Ubisoft managed to make too many concessions in their effort to untangle the convoluted plot of the series? Set in the midst of the rise of the Ottoman Empire, Assassins Creed Revelations forces Ezio Auditore to simultaneously help the residents of Constantinople take back their land whilst finding out more about his role in history. This all takes place during what can best be described as Ezio's Twilight years as he struggles to keep fighting on in search of the purpose of his life and how it will leave an everlasting impression on the Brotherhood forever. It's a remarkably well-told story with plenty of interesting and varied missions that keep the momentum moving forward even during the more quiet moments that make up the game's tale. Seeing Ezio as an old man is quite the striking image and one that will have you questioning whether he will succeed in his task at hand. Considering the fact that as gamers we have watched this man grow from a naive but well meaning teen to a confident, mature adult makes Ezio Auditore one of gaming's most personal characters to date. Of course, the story of Revelations also compasses the later history of Altair (the first assassin we played as back in the original AC) and the details made privy to us here help give us a greater understanding of the man who single-handedly revived the Brotherhood during a dark period of history. This makes Altair a more fully realized character, one on the same level as Ezio and in some ways even better. It is the fascinating dynamic of how Altair and Ezio's lives intertwine with one another through the sands of time that makes Revelations a fantastic sendoff for this generations most memorable characters. Whether you're a fan of Altair or Ezio you will be amazed at well Ubisoft managed to wrap up their stories in a way that isn't filled with plot holes considering the franchise has an incredibly rich universe of both personal and political history. Of course, there is a continuation of Desmond's story from the previous AC games with some answers to the mystery surrounding his role in the series but Revelations is mostly a resolution of his ancestors and so Desmond is pushed into the background more than in the other games. Testing these takes on the form of bombing missions that are entirely optional by nature but are a welcome addition nonetheless. One of the most interesting new elements added to the game is the ability to become a mentor to your trainee assassins as you accompany them on their mission to become a master assassin. These missions are exciting and dynamic allowing you to really feel as if you're a part of a Brotherhood (ironically even more than the previous game did). This feeling of spontaneous action is well-presented throughout your time in Constantinople and is easily Revelations greatest asset. Finally there is the hook-blade which can be used to traverse rooftops with greater ease than ever before. It feels a lot more natural to move around the city in this manner and is introduced perfectly, at the start of the game. If you're looking for a game that provides you with the ability to do whatever you please, to approach a situation on your own terms, Assassins Creed Revelations will do just that. As a result, Revelations is the most replayable game in the franchise and a solid extension to the franchise's ever-increasing ambitious nature.
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| Last Updated on Tuesday, 29 November 2011 20:33 |

